Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe.
Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.
Wargaming Chicago-Baltimore is seeking an AI Software Engineer to work on our current and upcoming projects. We are looking for candidates with significant AI experience in complex environments.
Your Focus:
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Design and implement AI systems for upcoming games.
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Implement server side AI code for a multiplayer environment.
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Work closely with design and art to being AI to life.
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Support artists, designers, and gameplay programmers.
What YOU Need to Succeed:
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A strong desire to create world-class games.
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Experience in character and vehicle AI, animation, and client-server environments.
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Responsible for the majority of AI work on at least two past projects.
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Experience using AI in multiplayer environments.
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Firsthand experience using navigation algorithms.
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Excellent working knowledge of state machines and message passing.
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Experience interacting with Physics and Animation systems.
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Ability to write robust, maintainable, and high-performance code.
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Very solid math background.
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Excellent communications skills.
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Experience with Python and Lua.
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Deep knowledge of C++ and STL