We are seeking a Graphics Software Engineer to join our expanding team. This individual will have the opportunity to design and implement new rendering solutions for current and future generation platforms.
Duties:
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Add new functionality to existing rendering engine
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Implement custom shaders for in-game special effects
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Support artists, designers, and gameplay programmers
Key Skills:
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A strong desire to create world-class games
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Experience with DirectX 11, Xbox 360, or Playstation 3
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Familiarity with a range of advanced lighting and post-processing techniques
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Understanding of the hardware 3D rendering pipeline
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Shipped at least one application with a concentration on low-level system design
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Ability to write robust, maintainable, and high-performance code
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Very solid math background - Ability to apply concepts in linear algebra and matrix mathematics
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Excellent communications skills
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Deep knowledge of C++ and STL
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